Mar 28, 2024  
Undergraduate/Graduate Catalog 2014-2015 
    
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COMP 437 - Simulation and Game Design

(3 credits)
Prerequisite: COMP 436
This course introduces techniques used to design and implement computer games. Topics include a historic overview of computer games, the preparation of game documents and the use of a game engine, modeling software and terrain generator. A game will be designed and implemented in a team environment.