Aug 31, 2025  
**DRAFT**2025-2026 Undergraduate/Graduate Catalog **DRAFT** 
    
**DRAFT**2025-2026 Undergraduate/Graduate Catalog **DRAFT**

COMP 437 - Simulation and Game Design

(3 credits)
Prerequisite: COMP 436
This course introduces techniques used to design and implement computer games. Topics include a historic overview of computer games, the preparation of game documents and the use of a game engine, modeling software and terrain generator. A game will be designed and implemented in a team environment. Offered periodically.